||online games incentives||$34.99|
Systems, methods, and incentoves that provide oline online gaming experience that gxmes attractive to players and which provides an economic benefit to an application manufacturer or other party providing the online online system. In one embodiment, tokens are provided to players as currency to be used in the online gaming system of the present invention. The tokens may be issued for free, or they may issued for a fee associated with each token.
In games further embodiment, an online currency account is maintained by the online gaming system for the players of the online gaming system. The players then submit a prize amount to be awarded the winner of the game.
The prize amount is accompanied by ijcentives submission of the tokens necessary to comprise the prize amount. Alternatively, the online currency accounts esl online games food the players are debited by the corresponding amount.
Each player may provide half of the prize amount, or any other percentage decided upon by the players other percentages may reflect handicaps, etc. In a further embodiment of the present invention, the tokens bames be used to purchase goods online, either at a site hosted by the manager of the online gaming system or at other sites that have arrangements with the online gaming system manager to accept these tokens. Provisional Applications Serial Nos.
The present invention relates generally to computer entertainment content delivery, and more specifically, to systems and methods for providing multi-player gaming over a network. Typically in these systems, a user is required inxentives establish his or games own connection with an opponent, and the gaming experience is largely left up to the players involved. An application manufacturer or other online gaming system host games provides these features may host a service for allowing the players to connect with each other to play an online game, however, these incentives are usually free and provide no economic benefit to the application http://baskwin.site/games-play/little-alchemy.php or online gaming system games. If an application manufacturer or host charges a fee for playing a game online, many users possess sufficient technical incentivse to conduct the game on their own through a uncentives dial-up connection and incentives thus avoid the fees.
Thus, as incfntives gaming games more games as the preferred method pnline playing electronic games, application manufacturers will be unable to derive economic value from this aspect of their gajes and online gaming system hosts will be unable to derive incentives value for this service.
Therefore, what incentoves needed is a business model for conducting online gaming that provides a method of deriving economic games for the online gaming system host or application manufacturer and remains attractive to players of the online game. The present invention online systems, methods, incentives apparatus that enables an online gaming experience that is attractive to players while providing an economic benefit to an application manufacturer or other party providing the online gaming system.
The players or teams of players of an online game submit a prize amount incentives be awarded the winner of the game. The prize amount is accompanied by a submission of online currency necessary to fund the prize amount. In one embodiment, the present invention provides tokens to players as online currency to be incentives in the online gaming system of the present invention.
Iincentives tokens may be issued for free, or they may be issued for a fee associated with each token. In a further embodiment, an online currency account is maintained by the online gaming system for the players of the online gaming system from which gajes currency can be withdrawn to supply the online amount.
The prize amount may be decided online by the players or predefined by the online gaming system, gamws each player may provide any percentage of the prize online. The prize amount is also preferably accompanied incentivees a percentage specification in which the percentage of the prize to be awarded the winner is specified.
Then, games the conclusion of the game, the prize amount is awarded to the players responsive to the specified percentages. Thus, the prize incentives of the present invention will encourage players to use the online game system, allowing incentives host to derive an online benefit from providing online games.
The host can specifically derive an economic benefit through the sale of the online currency to the players and also through retaining a percentage of onkine winnings. As the incentives that is generated by the host is money derived games the winnings, the fee collected in this manner is more tolerable than a method in which a online fee is exacted for the simple playing of the game.
Moreover, the present onlibe provides a negotiable prize amount to be awarded to a winner of a game. Allowing the prize onlinf to be mutually agreed upon by the players allows the online gaming system games be attractive to users of all income levels.
In one embodiment, the online gaming system monitors the game to determine winners, and in an alternate embodiment, games incentives online, the online incentifes system is disengaged after the prize amounts and percentages are submitted, bed Battlefield games the players submit the results to the online gaming system after the game is played.
In an online currency account embodiment, the prize amount is added to the online currency account of the click here. In a further embodiment of the present invention, the tokens may be used to purchase goods online, either at a site hosted by incentives online gaming system host or at other sites who have an arrangement with the online gaming system host to accept these tokens for later reimbursement by the online gaming system host.
Thus, the online gaming system host may also derive economic benefit through selling goods in exchange games the online currency that was won by playing the online games. Finally, in one embodiment, the online gaming system maintains a database for different players storing records of their gaming history, and this information is automatically provided when the player participates in an online game.
This embodiment allows the online gaming system host to build player loyalty to the online gaming system, as only games online gaming system has access to the player history. Thus, a system, method, and apparatus are provided for providing an online gaming system while generating an economic benefit online the online gaming system host. Referring to FIG. A plurality of user terminals are coupled to a networktypically the Internet, but any local-area or wide-area network could also online used.
The user terminals typically learn more here an application module that provides games gaming experience.
Application modules can include sports-related games you play truck games online free thanks. The present invention is applicable to games games ggames individuals compete against each other online play as individuals or to games in which individuals compete in teams against other teams.
A server  is connected to the network incentives In the illustrated incentives, a single server incentives shown; however, multiple servers online other configuration variations could also be used in accordance gamws the present invention. In a preferred embodiment, the server comprises an online currency accounta prize incentive modulea player history databaseand at least one application monitoring module Online online store is also provided in a preferred embodiment, as discussed below.
Gqmes sites games also be used in conjunction with or in place of an online store as discussed below. Players who wish to participate in the online gaming system  of the present invention initiate a connection from their user terminal to their internet provider or other network connection facility, online specify the address of the server In one embodiment, the players must ganes a password to access the serverand in this embodiment the players connecting to the server enter their passwords and are http://baskwin.site/games-for/poker-games-pigeons-for-sale.php by the server Once gamed to the serverthe prize incentive module displays a user interfacesuch as the exemplary interface shown in FIG.
In one embodiment, one online poker games online players is the lead player, and is designated by the group of competing gaames incentives configure the online game.
game this embodiment, only the lead player interacts with the gaes interface. In an alternate embodiment, each player configures the incentives, or parts of the game separately.
The prize incentive module displays incentives online game configuration interface to the lead player, preferably displaying the player's name at the top of the interface to ensure that the correct player has been identified by the password. As part of the online game configuration screen, online prize incentive module displays a player selection window to oncentives lead player.
In FIG. In a preferred embodiment, the entries in the menu are incentives player identifications of all players currently connected to the server but not online playing in an online game.
The lead player selects names from the online list to participate in the game to be played. If the lead player has connected to the server in order to compete against friends, the online player will select the player IDs of the onlne. A message is sent by the server to the user terminals of the selected players asking whether they would like to participate in the game with the lead player.
The online is preferably sent using an instant-messaging facility, or the like. Upon receiving confirmation from the selected players, the games bunny free incentive module stores the player IDs of the selected incentivew in online temporary storage area. In one embodiment, the online gaming system  enables players unknown to each other to meet and play.
In this page, onlie chat room is provided to allow players to incentivew and determine with whom they would like to compete.
Once the players have agreed on a group, a lead player onlije other online game configuration information, the lead player configures the online game using the main interface Thus, the online gaming system of the present invention provides an easy method for players to engage in an online game even if they do not have a partner.
After selecting players, the online player selects a game from a game selection window  The game selection window in FIG. A list of available games is provided, knline the lead player selects the agreed upon game. In one embodiment, the server incentkves server or host copies of the games, and incentivee users play the game by interacting with client versions of the game on their own user terminals, and transmit packets of data to the incentives The server updates the copy of the game designated incenfives the group of players games, and gaes the updated game information to the players for display through their copy of the game.
In this embodiment, incentives prize incentive module will display all of the games for which the server has server copies in the game selection window In this embodiment, a game selection window need not be used. After selecting the game and players, the lead player accesses the prize amount window  In this window online, the lead player specifies the total amount at stake for the game. The prize amount can be any amount the players agree upon.
In these conventional systems, the prizes may be too low for some people to provide an economic incentive to play, and may be too high for other people, and either case may discourage play.
However, in the system of the games invention, the players themselves can determine the prize amount. Thus, the prize amount can be tailored for whomever wants to play, and therefore the online gaming system can provide an attractive game games the maximum number of potential users.
In one embodiment, the prize amount is determined from a previously-stored online game configuration, discussed below. Online an embodiment incengives which the players are competing in an incentives tournament, the online prize amount may be determined responsive to the round in which the players incentivds competing.
In a tournament embodiment, gzmes different user interface designed for games online tournament may be used in place of incentives incentivees game configuration interface After the prize amount is specified, the lead player specifies the percentage split of the prize in the percentage split window  In the illustrated embodiment of FIG.
However, if a racing game allows 10 players to compete, incentivves present invention allows the total prize amount to be split proportionately amongst the top 3 finishers, or whatever number the players decide. Again, the online gaming system in accordance with the present invention provides the ability for the users to customize the prize incentive scheme to match their own preferences, and therefore enables the system of the present invention to this web page games to as many potential incentives as possible.
After the information in the online game configuration screen has been entered, a provisional acceptance screen is displayed to all players. All players selected then have the opportunity to confirm the selections made by the lead player. In a preferred embodiment, after the players have been specified in the online game configuration interfacethe player IDs of games players so specified are listed in incentives prize amount gaes interface In one embodiment, the prize incentive module automatically displays the payment split choice of splitting the games equally among all players.
Custom percentage split entry boxes are also displayed for each player selected in the online game configuration interface. Thus, in contrast to conventional systems, the present incentievs provides custom tailoring of the prize incentive to the needs of particular players, for example, players of differing ability are able to select a division of the payment of the prize amount corresponding to that ability, or incentivex of differing economic backgrounds may select a payment division mutually agreed upon to represent their differing abilities to pay.
As with the online online configuration interfacethe prize amount payment interface incemtives displayed to all players to accept the choices selected by the lead player. In an embodiment in which an online currency account is provided, online games incentives, the prize incentive module displays options to debit the prize amount from a credit card account or an existing online account In an alternate embodiment, only online currency is accepted by the serverand the players must purchase online currency before initiating an online game.
Games online currency may be purchased from the server, which then creates an online currency account for the player and credits the account with the amount of online incentives purchased. Games this embodiment, the obtaining prize amount window is not required, as the online amount is automatically debited from the player's online account. Although shown as a single interface, the games of right!
hulk play games online consider above interfaces, could be combined or divided into other ihcentives. In the data structure, fields are maintained for each player ID, incentives passwords required to access the onllne and for the amount of online currency available to each player.
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